Fingertip butterfly — Little Play Square
What's on the screen
A sky and a meadow with a few flowers in bloom, and a butterfly resting on one of them. There are no buttons to press.
How to play
Rest a finger anywhere on the screen and keep it still, and the butterfly flutters over, settles just above the fingertip and slowly opens and closes its wings. Move the finger, or press close to the butterfly, and it flutters off away from the finger to another flower. Press somewhere farther away and the butterfly gives its wings a little twitch; press a flower and that flower sways. Lift the finger and the butterfly goes back to a nearby flower to rest. With a mouse, simply bringing the pointer close or holding it still, without clicking, works the same way. Nothing is counted, and there is no score and no ending.
This game sits in Games for ages 0 and 1. The age is only a guide, so children older than that and children younger than that are just as welcome to play it.
What this game doesn't have
- Time limits and scoresThere is no countdown, no score and no run of days in a row.
- Game overThere is no state that stops a child from going on. You can stop the moment interest runs out.
- Ads and purchasesNothing can be pressed by mistake that carries a child off to another site.
- Text fieldsNo name and no email address is ever asked for. There is no sign-up either.
How to start
Just open Little Play Square and pick the Fingertip butterfly picture on the home screen. Once it has finished loading, it starts up the same way in places with no signal. Sound is switched with the speaker mark on the home screen (it steps through normal, off and quiet, so the first press turns it off).
More from Games for ages 0 and 1
- Vehicles — Touch a car or a train and it sets off. There is no destination and no order; they can run as many times as you like.
- Catch stars — A falling star turns into a sparkle where a finger meets it. Missing one takes nothing away.
- Open wide — A hippo waits with its mouth open. Drag a food to its mouth with a finger, or tap the food and it flies in. With each food its tummy grows rounder, and after 3 it lets out a contented sigh, "phew". Letting go outside the mouth only sends the food back to its place.