What children this age do on the screen
At this age, pressing an exact spot is still hard. So the first games come in two kinds: ones that answer wherever a finger lands on the screen and ones that answer when a picture is touched. The second kind includes games where the whole screen is the target, like the keys and the drum, and games where you follow a slowly moving picture, like the balloons, the soap bubbles and the stars.
Neither kind has a right way to press. Tapping fast, holding a finger down, pressing with the whole palm — none of it breaks anything, and none of it can leave a child stuck.
Games that answer wherever you press the screen:
Peekaboo / Bubbles / Fireworks / Rattle / Soft strokes / Stamps / Drawing / Wipe and see / Brushing teeth / Washing hands / Shine the light / Sun stroll / Gentle breeze / Fingertip butterfly / Catch stars / Open wide
Games that answer when a big picture is touched:
Pop balloons / Crack the egg / Inflate the ring / Animal sounds / Piano / Drum / Busy board / Vehicles
- Guessing is fineWhen a touch misses, nothing happens: no sound and no mark points out the miss.
- No ending arrivesThere is no time limit, no game over and no score. You can stop the moment interest runs out.
- No reading neededThere are no written rules and no screen that has to be read to go on. Pictures and sounds do all of it.
- The sounds are synthesizedThey are played under a fixed volume ceiling. No sound suddenly turns loud.
- Back sits top leftThe mark that ends a game is in the top left of the screen. Pressing with a whole palm can land on it and return to the home screen.
Games for ages 0 and 1 (24)
All of them sit in the same collection of mini-games. You start by picking a picture on the home screen, and games other than the 24 listed here are lined up on that same screen.
- Pop balloons
- Balloons rise from the bottom and pop when a finger lands on one. When a touch misses, nothing happens.
- Peekaboo
- Wherever a hand lands on the screen, a hidden animal looks out. A whole palm brings the answer too.
- Bubbles
- The bubbles drift slowly, so there is time to bring a finger close. Popping one gives back a soft sound.
- Fireworks
- A ball climbs to the spot you touched and opens there. The place you pressed and the place that lights up are the same, so it reads as your own doing.
- Rattle
- It sounds whether you press or slide a finger. There is no need to shake the device itself.
- Crack the egg
- Each touch on the egg adds one crack, and on the third an animal is born from inside. Then a new egg comes back, so it never ends.
- Inflate the ring
- Rest a finger on the ring and it puffs up a little at a time for as long as you hold. Let go and it simply stops there — it never shrinks back and nothing has to be started over.
- Soft strokes
- Stroke the fluffy fur, the water or the sand with a finger: the fur leans and springs back, ripples spread across the water, and a groove stays in the sand and slowly fills in. The same movement brings a different answer and sound depending on where you touch. There is nothing to aim at and no ending.
- Animal sounds
- Touch an animal picture and its voice and its movement come back. Every voice is a synthesized sound.
- Piano
- Press one of the big keys and that note sounds. There is no tune and no order to press in.
- Drum
- A cymbal, a wood block, maracas and a drum can be struck one by one. The sound of the spot you hit comes straight back.
- Busy board
- Press a catch, or press and slide it, and each one answers with its own sound and movement. There is no order and no right answer.
- Stamps
- Pick a stamp and tap the paper, and it is pressed down right where you tapped and stays there. Tapping without picking one works too. When the paper is full, the oldest ones quietly disappear, and the erase button clears everything only when it is held down.
- Drawing
- From where the finger lands, a line that keeps changing color stretches out. There is an erase button, but nothing forces you to use it.
- Wipe and see
- Rub anywhere on the screen and the mist clears just that much, letting the picture underneath show. Stopping partway is fine.
- Brushing teeth
- Rub over the animal's mouth and bubbles pile up while each tooth turns white. When they are all white, the animal smiles with its teeth showing and the next animal comes. Tapping works too, and there is no ending or score.
- Washing hands
- Rub over both hands and little clumps of bubbles build up on them. Once they are covered, sweep down from the top and water from the tap rinses the bubbles away, and tiny stars appear by the hands. Tapping works too, and there is no ending or score.
- Shine the light
- The room is dark, and wherever a finger rests a round light switches on there. Three sleeping animals wake and call out when the light reaches them, and drift back to sleep once it moves away. The light never goes out, and nothing ever ends.
- Sun stroll
- Press anywhere in the sky and the sun comes across to that spot; then it can be moved left and right. Toward the left the sky turns to morning and toward the right to night, the colors changing smoothly on the way, and a rooster calls in the morning and an owl at night. Letting go leaves the sky just as it is; it never moves on by itself.
- Gentle breeze
- Swipe a finger across the screen and the wind blows the way it was swept: the dandelion seeds, the pinwheel and the little boat all move that way. A simple tap works too — the wind then blows from the side the finger is on. There is no ending and no score.
- Fingertip butterfly
- Rest a finger on the screen and wait, and the butterfly flutters over, settles on your fingertip and slowly opens and closes its wings. Move the finger and it flutters away to rest on a flower. Nothing is counted, and there is no ending.
- Vehicles
- Touch a car or a train and it sets off. There is no destination and no order; they can run as many times as you like.
- Catch stars
- A falling star turns into a sparkle where a finger meets it. Missing one takes nothing away.
- Open wide
- A hippo waits with its mouth open. Drag a food to its mouth with a finger, or tap the food and it flies in. With each food its tummy grows rounder, and after 3 it lets out a contented sigh, "phew". Letting go outside the mouth only sends the food back to its place.
Find games by age in months
Each game here has an age guide, such as “from age 0” or “from age 1”. For parents who count in months, the rows below sort that guide by month. The games were not made separately for each month.
The guide means “from this age on”, so an older baby also fits the guide of the games in the rows above.
6 months · 9 months — 8 games
Age guide: from age 0
Pop balloons / Peekaboo / Bubbles / Fireworks / Rattle / Crack the egg / Inflate the ring / Soft strokes
12 months · 18 months — 16 games
Age guide: from age 1
Animal sounds / Piano / Drum / Busy board / Stamps / Drawing / Wipe and see / Brushing teeth / Washing hands / Shine the light / Sun stroll / Gentle breeze / Fingertip butterfly / Vehicles / Catch stars / Open wide
For 2 years · 2½ years, see Games for 2-year-olds.
The detailed account of safety, and the games for ages 4 to 8, are gathered on the Kids Games home page.
For teachers: games for the classroom big screen
Games for ages 5 to 6 / Games for ages 7 to 9
Choose by what the game is about: numbers, colors, sounds, words
Questions parents ask
Are there ads?
No. “Little Play Square” shows no ads in any of its games, including the 24 on this page.
Does anything cost money?
No. “Little Play Square” is free: there are no purchases or in-app payments, and all 24 games on this page are free to play.
Does it ask for personal information?
No. There is no account or sign-up, and nowhere to type a name or email address. The only settings “Little Play Square” remembers in this browser are the sound level and the language you chose; clearing the browser’s data removes them.
Does it work offline?
Yes. The first time “Little Play Square” is opened with a connection, the browser saves all of its games, so all 24 games on this page also open without one. Clearing the browser’s data removes the saved copy.
From what age are these games?
From age 0. The 24 games on this page are the ones that “Little Play Square” suggests for this age group. The age is only a guide; every game is on the same home screen.
Games for other ages
- Games for ages 0 and 1 — 24 games
- Games for 2-year-olds — 16 games
- Games for ages 3 and 4 — 12 games
- Kids Games home page (all the games and a summary of safety)