What children this age do on the screen
This band brings in games about carrying: taking a shape to the hole that fits, sorting things into the box with the matching picture, stacking blocks anywhere you like. Games that are only about pressing are mixed in too, like choosing colors and catching fish.
A long carry often ends with the finger slipping off, so the holes and the boxes take in a piece that has come near. Nothing has to be laid exactly on top.
- Mistakes leave nothingAnything put in the wrong box or hole drifts gently back to where it was. No points are taken away and nothing tells you to try again.
- You can stop halfwayNothing is built so that a game has to be finished before the next one opens.
- Some games have no answerOne of them is about stacking: the way it is stacked and how high are both free, and it never comes to an end.
- A slipped finger is fineIf the finger comes off during a carry, the piece is either left where it is or goes back to where it started.
Games for 2-year-olds (16)
All of them sit in the same collection of mini-games. You start by picking a picture on the home screen, and games other than the 16 listed here are lined up on that same screen.
- Mirror drawing
- Draw on one side of the fold down the middle of a white page and the same line appears on the other side, like a mirror. Lift your fingers and wait a moment, and the picture folds shut, opens again and flies off as a butterfly. The page is blank again right away, and the next picture comes in another color.
- Picture book
- Swipe a picture page sideways and it turns, and a little story moves along: an egg, a chick coming out of the shell, the chick walking, and the chick meeting its mother. Touching the thing on each page makes it wobble, hop or walk, with a sound. There are no words, and after the last page the book starts again from the first.
- Ensemble
- Tap one of the 3 animals on the stage and it plays a short tune once, then stops. Tap another while it is playing and its part joins in from the next beat, so the sounds stack up into a little band. Every mix fits, and there is no score and no celebration at the end.
- Bouncy ball
- Tap anywhere on the screen and the ball answers with a ring and a sound. Tap just as it lands on the floor and it bounces higher than usual, with a big ring. A tap at another moment still brings a small ring and a sound, and there is no score and no speeding up.
- Touch colors
- Pick the color that matches the example. Pressing another color brings no scolding sound and no cross mark.
- Water the flowers
- Press the pot and water falls; wait a little and it goes from sprout to bud to flower. Nothing ever withers.
- Ball throwing
- Sweep a finger anywhere on the screen and the ball flies off in an arc, in that direction and with that strength. If it drops into the basket, confetti bursts up; if it does not, it bounces on the floor and rolls back to where it started.
- Cutting board
- Drag a finger in one stroke across a big vegetable and it splits in two along that line. The pieces that get small enough drop into the pot, and once they are all in, the pot bubbles and steams before the next vegetable appears.
- Water break
- Press the pitcher and pull it down, and water flows out as far as it is tipped and collects in the glass. Just pressing and letting go pours a little too. Press the glass and let go, and an animal comes over to drink it empty. Letting it overflow is never a mistake.
- Stack blocks
- Carry the blocks anywhere you like and stack them, and tap the block stand for one more. There is no finished shape and no model, so you can stop wherever you please.
- Color blending
- Lay a paint ball on another and let go, and they mix into one bigger ball of a different color. Press the mixed ball and it comes apart again, so any pair can be tried as often as you like. There is no right answer and no mistake.
- Fit the shapes
- Carry the circle, triangle and square to the hole of the same shape. Coming near the hole is enough; nothing has to line up exactly.
- Catch the fruit
- Touch anywhere on the screen and the basket moves there. Fruit that is not caught never costs anything.
- Fishing
- A swimming fish is reeled up when a finger meets it. There is no time limit, and it can go on for as many fish as you like.
- Hide and seek
- Find the ears peeking above a bush and press them, and a fox shows its face. The other bushes sway and answer with a sound too.
- Tidy up
- Carry the scattered things to the box whose picture matches. Put one in the wrong box and it simply goes back where it was.
Find games by age in months
Each game here has an age guide, such as “from age 0” or “from age 1”. For parents who count in months, the rows below sort that guide by month. The games were not made separately for each month.
2 years · 2½ years — 16 games
Age guide: from age 2
Mirror drawing / Picture book / Ensemble / Bouncy ball / Touch colors / Water the flowers / Ball throwing / Cutting board / Water break / Stack blocks / Color blending / Fit the shapes / Catch the fruit / Fishing / Hide and seek / Tidy up
For 6 months · 9 months / 12 months · 18 months, see Games for ages 0 and 1.
The detailed account of safety, and the games for ages 4 to 8, are gathered on the Kids Games home page.
For teachers: games for the classroom big screen
Games for ages 5 to 6 / Games for ages 7 to 9
Choose by what the game is about: numbers, colors, sounds, words
Questions parents ask
Are there ads?
No. “Little Play Square” shows no ads in any of its games, including the 16 on this page.
Does anything cost money?
No. “Little Play Square” is free: there are no purchases or in-app payments, and all 16 games on this page are free to play.
Does it ask for personal information?
No. There is no account or sign-up, and nowhere to type a name or email address. The only settings “Little Play Square” remembers in this browser are the sound level and the language you chose; clearing the browser’s data removes them.
Does it work offline?
Yes. The first time “Little Play Square” is opened with a connection, the browser saves all of its games, so all 16 games on this page also open without one. Clearing the browser’s data removes the saved copy.
From what age are these games?
From age 2. The 16 games on this page are the ones that “Little Play Square” suggests for this age group. The age is only a guide; every game is on the same home screen.
Games for other ages
- Games for ages 0 and 1 — 24 games
- Games for 2-year-olds — 16 games
- Games for ages 3 and 4 — 12 games
- Kids Games home page (all the games and a summary of safety)